![]() Following his divorce from Pat in 1975, Crowther wanted to connect better with his daughters, and decided a computerized simulation of his cave explorations with elements of his role-playing games would help. Roberts and Dave Lebling, one of the future founders of Infocom. In addition, Crowther enjoyed playing the tabletop role-playing game Dungeons & Dragons with a regular group which included Eric S. Crowther and his wife Pat were experienced cavers, having previously helped to create vector map surveys of the Mammoth Cave in Kentucky in the early 1970s for the Cave Research Foundation. Will Crowther was a programmer at Bolt, Beranek & Newman (BBN), and helped to develop the ARPANET (a forerunner of the Internet). ![]() The ultimate goal is to earn the maximum amount of points (350 points), which partially correlates to finding all the treasures in the game and safely leaving the cave. The game has a point system, whereby completing certain goals earns a number of predetermined points. A notable example is when the player dies after falling into a pit (player's commands in lower case, and the program's reply in all-capitals).go westYOU FELL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY!NOW YOU'VE REALLY DONE IT! I'M OUT OF ORANGE SMOKE! YOU DON'T EXPECTME TO DO A DECENT REINCARNATION WITHOUT ANY ORANGE SMOKE, DO YOU?yesOKAY, IF YOU'RE SO SMART, DO IT YOURSELF! I'M LEAVING!Ĭertain actions may cause the death of the character (player has three lives), requiring the player to start again. Program's replies are typically in a humorous, conversational tone, much as a dungeon master would use in leading players in a tabletop role-playing game. A SMALL STREAM FLOWS OUT OF THE BUILDING ANDDOWN A GULLY.go southYOU ARE IN A VALLEY IN THE FOREST BESIDE A STREAM TUMBLING ALONG A ROCKY BED. YOU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING.AROUND YOU IS A FOREST. The program acts as a narrator, describing to the player what each location in the cave has, the results of certain actions, or if it did not understand the player's commands, asking for the player to retype their actions. To explore the cave, the player types in one- or two- word commands to move their character through the cave, interact with objects in the cave, pick up items to put into their inventory, and other actions. ![]() Adventure has the player's character explore a mysterious cave that is rumored to be filled with treasure and gold.
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